Independent Game Studio · Hyderabad, India

Building Games.
Accelerating Innovation.

Mobile games, multiplayer experiences, and AI-assisted game development.

Featured Game

Our flagship multiplayer racer.

In Development

REDLINE (working title)

A real-time multiplayer racing game for mobile — room-based races for up to 8 players, in-game voice, real-world car physics, and a clean, fast-loading experience built in Unity.

UnityPhoton Multiplayer AndroidUp to 8 players
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Studio Highlights

An independent studio, built for speed and quality.

Indie

Founder-led

A focused, independent team that moves fast and ships with intent.

AI

AI-accelerated

Modern AI-assisted workflows speed up iteration without cutting quality.

Live

Multiplayer-first

Real-time, room-based multiplayer engineered from the ground up.

Mobile

Optimized delivery

Lightweight, smooth builds tuned for real devices and real networks.

Services

What we build for clients & partners.

From a prototype to a shipped multiplayer title — end to end, or wherever you need a hand.

Development Process

From idea to launch, accelerated.

01

Discovery & Concept

We align on the vision, scope, and the player you're building for.

02

AI-Assisted Prototyping

Rapid playable prototypes — testing the fun before the polish.

03

Production

Core systems and content built in Unity with a clean architecture.

04

Multiplayer & Systems

Real-time networking, matchmaking, and live services wired in.

05

Polish & Optimization

Performance, feel, and UX tuned across target devices.

06

Launch & Support

Store-ready builds, release, and ongoing iteration.

Let's talk

Have a game to build, or a studio to back?

Whether you're a publisher, a client, or a player who's curious — we'd love to hear from you.

About Us

An independent studio with a future-focused approach.

Rash Game Studios builds mobile games, multiplayer experiences, and client projects — pairing real craft with modern AI-assisted production to move faster without losing the soul of the game.

We're an independent studio based in Hyderabad, India, founded by a developer who learned the craft by shipping — game jams, mobile releases, and a lot of hands-on engineering. That self-taught, build-it-yourself instinct is still how we work.

Today the studio takes on two kinds of work: our own original titles, and client game development for teams who need a partner that can prototype, build, and ship. AI-assisted workflows let a small team punch well above its size.

Mission

To build games that feel great to play and to help others ship theirs — using modern, AI-accelerated production to make ambitious work achievable for a small, independent team.

Vision

To grow Rash into a recognised independent studio with a team, a home, and a shelf of titles — known for multiplayer craft and a fast, fearless approach to development.

Our Philosophy

AI-assisted, player-first.

We use AI to accelerate the parts of development that slow teams down — iteration, content, tooling — so our energy goes where it matters: the player's experience. AI speeds the work; people make the decisions. Quality is never the thing we trade for speed.

Projects

What we're building.

Our flagship title is in active development, with more on the way. Nothing's on the stores yet — we're building in the open.

In Development · Mobile

REDLINE (working title)

A real-time multiplayer racing game built in Unity. Room-based races for up to 8 players, in-game voice chat, real-world car physics, and a minimal, fast UI. Custom car roster with more vehicles to come.

UnityPhoton PUN 2Voice Chat AndroidURP
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Coming Next

More titles in the pipeline.

Screenshot soon
Planned

Untitled Mobile Title

A new original game in early concept. Details coming soon.

Screenshot soon
Planned

Client Project Slot

Space reserved for upcoming client / partner work.

PC Games

Narrative games for PC & Steam.

Alongside our mobile and multiplayer work, we're building story-driven games for PC.

In Development · PC / Steam

Hold On Happy

A 3D narrative adventure about Kai, his dog Happy, and the people we hold onto. A handful of quiet, connected moments and one ending that stays with you — built in Unity 6, aiming for a few unhurried hours of story.

Unity 6Narrative Single-playerPC · Steam

STEAM PAGE COMING SOON

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Services

Full-cycle game development, accelerated by AI.

Engage us end-to-end, or bring us in for the part you need.

Technology

The stack behind the studio.

Proven engines and modern workflows, chosen for speed, scale, and player experience.

Unity

Our primary engine for 2D, 3D, mobile, and PC — with URP pipelines tuned for performance across devices.

AI-Assisted Development

Modern AI workflows accelerate prototyping, content, and tooling — compressing iteration cycles while we keep creative control.

Multiplayer Systems

Real-time, room-based networking with matchmaking and in-game voice — engineered for low latency and smooth play.

Mobile Optimization

Lightweight builds, efficient rendering, and careful memory budgets so games run smoothly on real-world phones.

Contact

Let's build something together.

Tell us about your project, your studio, or just say hello.

Studio
Hyderabad, India